Hurricane Zero
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well, what about specific man marking after conceeding a red card?
I guess you start to play without the man marking in that case or you can set it for the right striker.
well, what about specific man marking after conceeding a red card?
well, what about specific man marking after conceeding a red card?
noDo you change mentality if you win or lose?
Berserk is very leaky for me (even with man marking), especially away from home. Often concede at least 2 goals making it very hard to win. Going to go back to Dev V11, I had better results with that. I'm in my 3rd season with QPR, 13 games in and I'm 4th in the PL, but have conceded 24 goals. Way too many for my liking. BTW...5 of those goals have been conceded at home, 19 away!! There in lies the problem with Berserk for me.
Yes I'm sure with better players I would concede less, but with Dev V11 I feel I would be doing better with the players I have. Beserk is very attack minded, even with manual marking, and away from home it gets exposed. Maybe I'll try Beserk at home and Dev V11 away.Morris, I'm sure that changing to Dev V11 won't help because if you use Berserk with setting the man marking then you can be sure that you get 99% of possible performance from quality players you have. The amount you conceded is connected closely with the general quality of your players because if your players can't keep ball in attack and they lose it very frequently due to bad attributes then obviously your opponents have more attacks and counter-attacks against you and more scoring opportunities. I notice that people very often misjudge the quality of their teams and that gives them false expectations and causes frustration.Btw, If you have correct judgment about the quality of your team and right understanding about what result you can hope to get with such team then you'd never be frustrated by this game and you always will be knowing where is the problem in your tactic or in your players' quality.
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Beserk is very attack minded, even with manual marking, and away from home it gets exposed.
The amount you conceded is connected closely with the general quality of your players because if your players can't keep ball in attack and they lose it very frequently due to bad attributes then obviously your opponents have more attacks and counter-attacks against you and more scoring opportunities.
There's a myth about away matches and when I hear what people talk about that it seems that something magical happens in away matches and different ME is used for away matchers and you need different tactics for it but all that is rubbish and everything is much simpler.
It's just that:
1) team that play home receives some boost that makes its players pass with more accuracy, shot with more accuracy, make better decision in attack/defense, react faster and so on.
2) team that play away receives some debuff that makes its players pass with less accuracy, shot with less accuracy, react more slowly, make bad decision in attack/defense and so on.
Speaking other words when you play home your players receive some buff to their attributes and when you play away your players receive some debuff to their attributes and the tactic you use have no any impact to it and because of it any tactic equally will perform away much worse than home.
If you want to win away matches with "easy closed" then you should have such strong team that even with "away" debuff your players' attributes were much higher than your oppositions' players with "home" buff.
@tff have you attempted recreating your Armageddon tactic from fm15. i did on the beta and it was brilliant. what are your plans tactics wise for this tactic.
It should be the same with all tactics then, yet with Dev V11 I don't see such a huge difference in away games. Have you tested double manual marking for both strikers?For example, you have an average striker with "Finishing" attribute = 14 and when he play away matches he receives "– 30 %" debuff to his attributes so his Finishing will turns to "10" for away matches and it's very low so he should miss almost all his chances with such low "Finishing". Now let's take Messi, he has "20" Finishing attributes and when he plays away matches even with "-30 %" debuff he still has solid "15" Finishing and he should score almost all his scoring chances. Of course, all those numbers are approximate and I took them just illustrate how the game works.
Have you tested double manual marking for both strikers?
It could be worth doing in tough away games vs better teams, or when you have a small lead that you want to protect.I've though about it. It might give some further boost but I didn't bother to test it because I already saw a great overachievement with any team considering its quality. I think that potentially it might give about 10% to performance.
It could be worth doing in tough away games vs better teams, or when you have a small lead that you want to protect.