Average Joe
Member
- Joined
- May 25, 2009
- Messages
- 7,418
- Reaction score
- 13
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- 38
Being able to set your team settings from your manager profile is by far the best addition to this years game!
What do you mean mate? What does that do?
Being able to set your team settings from your manager profile is by far the best addition to this years game!
I'm sorry, you support city AND liverpool???
Yeah, it's been great getting Klopp in at one and Guardiola in at the other.![]()
Enjoying things with Newcastle. After 36 games in the Championship, we're top and have scored 93 goals, whilst conceding a massive 57 times. I'll need to find ways to tighten things at the back.
Dwight Gayle's a monster.
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When you guys say no lag / it's faster, is that going between days or the transition between say clicking on a player and then clicking on a league?
First time I'm not early on FM, don't think I'm ready to let my FM16 save go :'(
Having played 22 games so far, some initial thoughts:
Pros:
1) The game is far smoother, it runs very nicely and the presentation is good. This includes when watching highlights and when on the homescreen.
2) The social feed is a nice addition and adds a bit more immersion and makes you take more notice of the fans' opinions.
3) The players are far more intelligent, the decisions they make during the matches are far more realistic.
Cons:
1) Players seem overly aggressive, in 22 games I've had 5 straight reds for two footed lunges which seems excessive, especially considering nothing in my tactics about 'tackling harder' and 'getting stuck in' and the players making these tackles weren't overly aggressive players.
2) Had this problem all of last years game and it seems to have resurfaced - excessive hitting of the woodwork. My team seems to go on average for 2 a game which is quite infuriating.
3) Player valuations/transfer negotiations - When I make a bid for a player valued at £5 million the response is £40 million and then AI teams make bids for my highly valued players at about half their value and won't ever seem to accept paying their market value.
Overall though, I think considering it's a Beta the game is really good. Some issues, as was to be expected but hopefully with the reporting of those bugs on SI they'll be ironed out soon enough. I think this does have the potential to be one of the best versions of the game in recent times though.
3) It has been a con for many FM's, many years in a row. It's been bugging me for a long time and with every game I hope they fix this but it never feels any different.
What does your Newcastle tactic look like? Having a horrid time with them, sitting 14th after 12 games. Gayle & Richie are trash at the moment. Aarons and Murphy are my saving grace!
An example would be that I like my board to sign coaches, and my assistant to do youth contracts. In the last one whenever you set up a game you had to go into club settings or whatever it was called and designate it. However, now you can set it when you create a manager. It's just something that I used to do a lot so to make it a lot easier was a god send! Hope that makes more sense!What do you mean mate? What does that do?
3) It has been a con for many FM's, many years in a row. It's been bugging me for a long time and with every game I hope they fix this but it never feels any different.
If you negotiate well, you get it cheaper than the AI.Having played 22 games so far, some initial thoughts:
Pros:
1) The game is far smoother, it runs very nicely and the presentation is good. This includes when watching highlights and when on the homescreen.
2) The social feed is a nice addition and adds a bit more immersion and makes you take more notice of the fans' opinions.
3) The players are far more intelligent, the decisions they make during the matches are far more realistic.
Cons:
1) Players seem overly aggressive, in 22 games I've had 5 straight reds for two footed lunges which seems excessive, especially considering nothing in my tactics about 'tackling harder' and 'getting stuck in' and the players making these tackles weren't overly aggressive players.
2) Had this problem all of last years game and it seems to have resurfaced - excessive hitting of the woodwork. My team seems to go on average for 2 a game which is quite infuriating.
3) Player valuations/transfer negotiations - When I make a bid for a player valued at £5 million the response is £40 million and then AI teams make bids for my highly valued players at about half their value and won't ever seem to accept paying their market value.
Overall though, I think considering it's a Beta the game is really good. Some issues, as was to be expected but hopefully with the reporting of those bugs on SI they'll be ironed out soon enough. I think this does have the potential to be one of the best versions of the game in recent times though.