The most consistent problem with this years FM is that you need to prioritize having good set pices.
If you more or less look at all the "best" tactics a lot is due to set pices.
i have tested several tactics with a "normal" set pice system and dropping those goals make most tactics avrage.
What i cant understand the most is how similare instructions on CWB with IF's on tactics make them perform wastly crappier on some compare to others.
And i have not tested with top teams i have tested with avrage crappteams sutch as Selangor were my top assist wingback have 6-5-5 assists the most with 1 tactic in 3 seasons and with another tactic he has 11-14-12 and on the third about same.
there are no special diference on instructions or PPM's from his enviromental players.
i was specificly testingf this to see the wingback performance as i feel its somewhat lackluster, and i can say that with bad teams, the "play non compatible" roles on players wastely have huge impact on defencive work more than others.
for instance, having the WB on "auto" were hes green compare to Attacking "red as a flame" makes me concede a ton more goals than the value of having him on attack.
I think the key for crating a fluid offencive system with a lot of goals mostly comes down to cracking this.
After this weekend i will have more time as i have a lot of work this week(end), and i will try a to compare more and post the best set pice system for you guys to implement for more goals.
after all its so much fun to watch your team bang them in
also worth noting having similare strenght attackers might not make the best roleplayer get the most goals.
my complete green 3 star AF scores a lot less than my half compatible AF so as i said earlier i think the role compatebility mostly loks like impacting the defence..
lots of questions, i wish i had whole december to play 15 hours a day xD
have fun guys!
The **** was here