Joss

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LONDON (August 11th​, 2011) – Sports Interactive Ltd. & SEGA® Europe Ltd. today unveiled the latest version of their successful football management simulation series, Football Manager™ 2012. Planned to be in stores before Christmas, Football Manager 2012 will once again allow you to take charge of your favourite football team and put your managerial skills to the test.

The award-winning Football Manager series has now sold in excess of 7 million copies worldwide and has topped the UK and many European PC charts for the last seven years, with over 108 weeks at no.1 in the UK to date.

“We’re delighted to finally be able to start talking about Football Manager 2012” said Miles Jacobson, Studio Director at Sports Interactive. “It’s another year of evolution, with some revolution thrown in for good measure so we’re pretty sure our dedicated communities, and hopefully lots of new people too, get to play and enjoy the game when it’s released later in the year.”

Counting over 800 new features, not including changes to the rules of the games 50+ leagues, Football Manager 2012 promises to be the most realistic, immersive and playable football management simulation ever for any fan who has ever dreamed of making the big decisions, both on and off the field.


Key new & improved features for Football Manager 2012:

Transfers & Contracts – significant changes to the transfer and contract systems, including loyalty bonuses, better implementation of amateur and youth contracts, an improved transfer centre and the ability to lock areas of the contract negotiation when you aren't prepared to budge. This helps you to manage your budgets and gives you flexibility in what you offer money hungry players, or agents, as incentives.

Scouting improvements – using several real life scouting reports, a new in-game report has been devised which includes squad analysis, tactics information and information about goals scored and conceded alongside lots of other scouting improvements, giving you all the information you need to prepare before kick-off and throughout the season.

3D Match Improvements – new animations, a whole new crowd system, improved weather system, more stadiums, plus two brand new cameras - "Behind Goal" and "Director Cam" as well as all other camera angles being reversible - meaning you can watch and analyse every aspect of every game.

Manage Anywhere, Anytime – the ability to add or take away playable nations in your saved game as often as you want. Manage in that country at the start of the next season- meaning you don’t have to stay in the nations which are chosen by you to be playable at the start of your career.

Tone – a whole new level has been added to team talks and conversations, with the new tone system, which allows you to specify the way you want to say things – be as cool as a cucumber by saying things calmly or throw tea cups around by saying things with passion. There are 6 different tones to choose from with specific comments per tone.

Intelligent Interface – a new adaptive layout system, which means the higher your screen resolution, the more info is easily at your fingertips. The new interface also contains new filters, customisable columns, a new tactics screen, and lots of new overview screens.

Brand New Tutorial – standing separate from the main game, a mode to help new players find their way around the game easily, whilst also offering tips to experienced managers on how to get the most out of the game, as well as a new in-game “how to” system.

On top of these key innovations, there are lots of areas of the game that have had huge improvements, such as the media system, press conferences, the youth system, newgens, the social networking options, friendlies, international management and many more which will be detailed in a series of video blogs over the coming months, alongside more information about Football Manager 2012.


Get a sneak peak at the new game:

Screenshots:

http://www.fm-base.co.uk/forum/football-manager-2012-discussion/80991-football-manager-2012-screenshots-wallpapers.html

Intelligent Interface Video:

http://www.youtube.com/watch?v=oTNB39u4skA&list=PL887A95DB10218DEA&index=1[video=youtube;oTNB39u4skA]http://www.youtube.com/watch?v=oTNB39u4skA&list=PL887A95DB10218DEA&index= 1[/video]http://www.youtube.com/watch?v=oTNB39u4skA&list=PL887A95DB10218DEA&index=1

3D Match Engine Video:

http://www.youtube.com/watch?v=smkphhQDHeE&list=PL887A95DB10218DEA&index=2[video=youtube;smkphhQDHeE]http://www.youtube.com/watch?v=smkphhQDHeE&list=PL887A95DB10218DEA&index= 2[/video]http://www.youtube.com/watch?v=smkphhQDHeE&list=PL887A95DB10218DEA&index=2
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http://community.sigames.com/showthread.php/271369-Football-Manager-2012-Announced!
 
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Transfers & Contracts – significant changes to the transfer and contract systems, including loyalty bonuses, better implementation of amateur and youth contracts, an improved transfer centre and the ability to lock areas of the contract negotiation when you aren't prepared to budge. This helps you to manage your budgets and gives you flexibility in what you offer money hungry players, or agents, as incentives.

Manage Anywhere, Anytime – the ability to add or take away playable nations in your saved game as often as you want. Manage in that country at the start of the next season- meaning you don’t have to stay in the nations which are chosen by you to be playable at the start of your career.

Intelligent Interface – a new adaptive layout system, which means the higher your screen resolution, the more info is easily at your fingertips. The new interface also contains new filters, customisable columns, a new tactics screen, and lots of new overview screens.

Finally. Although no doubt the adding in playable leagues during saves is going to cause all sorts of crashes and glitches.
 
Woooooo. Gonna give it a thorough read now.
 
The Manage Anytime Anywhere feature is brilliant and kudos to SI for introducing it! :)
 
Goalkeeper animations still look dumb, but some things that are to be improved sound good :) Can't wait!
 
The Official FM12 Website

---------- Post added at 01:01 PM ---------- Previous post was at 12:56 PM ----------

adaptive_layout___club_screen_high_engwip_lrg.jpg

Looks cluttered imo. Not as neat as FM11 :S
 
Cant wait! looks like SI have developed another great FM and Im looking forward to it.
 
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The tone thing sounds interesting. Glad that scouting has been improved along side contract negotiations
 
The tone thing sounds interesting. Glad that scouting has been improved along side contract negotiations
This, and being able to select another country to be playable mid-way through a save. That's a huge feature imo, and I'm so glad SI has put that in FM12 :D
 
Finally its announced! Seriously, what other game waits three months before release to give any information?

Some nice new features but I was kind of hoping for transfer fee negotiations to be done the same way as contracts.
 
WOW! Just watched both videos, and the new resolution feature looks pretty neat! The thing which most excited me is the new match engine though! The crowd improvements are really cool, with better colours shown, and flags and scarfs! Also, the camera's, especially 'Behind Goal' are really cool. But most of all, and I don't know why; I am really happy to see squad numbers on the back of shirts! :D :D :D
 
Finally. Although no doubt the adding in playable leagues during saves is going to cause all sorts of crashes and glitches.

Agreed. Wonder how many patches will be needed to make it run smoothly and solve those problems. About time there was a tutorial aswell for people
 
Hearing that you will only be able to change between playable and view only in game. Not add completely new leagues?
 
Not to be the bringer of bad news but i already spotted a glitch on the match engine video.... anyone else notice the guy running at pace despite being lay down and on his knees at about 1:30?

Still plent of time for them to sort it out so i have hope
 
Hearing that you will only be able to change between playable and view only in game. Not add completely new leagues?

This. You know how hard it would be to allow playable leagues at any point in the game? It would mean having to run every league in the background from the start of your career most processors can't take that punishment.
 
I had to change pants after I watched this. I think you know why...
 
Wow. Now I really can't wait for Football Manager 2012, I am really liking the look of it so far! :)
 
The fact that they are trying to address the very flawed transfer system is good and there is a few interesting additions and improvements but until they can fix the **** that goes on in fm 11 it wont be a purchase for me.

fm 11 is a game where there are far too many games where the cpu will score from its only shot on target while the user team wastes clear cut chance after clear cut chance. I will most likely just wait and see what the reactions on here are for a few months before i even consider fm 12.
 
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