I can prove this, because were the computer to play another computer it would act differently.
Two computers playing FM2013 without any human interaction would result in a 0-0 draw, as a computer cannot out-think another computer. Both are made in more or less the same way.
The human brain can out-think a computer (Gary Kasparov, anybody?) and therefore the player is going to act differently in a game - therefore, the computer must know it is playing a human.
Let's run a test then - two computers playing each other, and I will give £50 to Help A Capital Child if proven right (I'll still give £30 if I'm proven wrong - I'm willing to copy my receipt from them as proof of payment) if:
a) the score is not a draw
b) the in-game play is random (i.e. one team gets all the bookings/red cards/goals disallowed etc.)
Now I would not call anybody a liar, but maybe somebody is either oblivious to the problems documented or is being economic with the truth.
By the way, my cousin is a gamer and has written games in the past and his opinion is that the game is unbalanced - he's 36 and has MCSE, CCNA, CCEA, VCP,Oracle, Linux, Oracle, SQL, Shell, Cobol, BA Hons Visual Effects and BA (Hons) Digital Animation qualifications, so he's hardly another numptie moaner.
You listed a load of qualifications, and he is still wrong. For example its already proven that human players generally are more capable of getting better finishing ratios that the AI. 50 users over 2 weeks, debunked the theory that the AI is a "super finisher" and thus actually proved that the Match engine was universal. It's been proven time and again, by every player who brings through a lower side, or every player who smashes the league by 20 points, or goes unbeaten. If anything I'd argue the AI needs to be made even tougher, given more logical processes to make.
The thread for that is on SI forums, go have a search. Also you really think he is the only qualified person playing the game, who has written games before? It's not about moaning or anything, he'd still be wrong. He can have his opinion, he'd still be wrong, belief in the face of a fact is still wrong. (By the way, if you want to know just how highly regarded they are in the games industry, both have MBEs for their services)
The human brain can out-think a computer (Gary Kasparov, anybody?) and therefore the player is going to act differently in a game - therefore, the computer must know it is playing a human.
The fact that a human will out think a computer (because it has the capacity to learn that computer doesnt) , does not mean a computer will realise its playing a human. That requires a) an ability to see through your screen, and b) a cognitive ability to learn/recognise. Neither of which exist in.
You have made a huge leap, and a totally incorrect one too, acting differently does not suddenly mean it must be a human, it cannot recognise a human. Deep Blue didnt recognise Kasparov, it was merely acting/responding to his moves using a series of pre programmed logic, and the engineers had to reprogram it between games.
The AI cannot tell anything about user and AI, it only react to a series of inputs with a set of choices of its own, the choices it can make are many, but far more limited that anything we can do, because it simply hasn't got the level of human logic. It can only use the TC and the shouts, it cannot manipulate sliders like we do, it cannot create custom shouts like we do, the coding for it is not yet strong enough to fully understand all the links between philosophies like we do. You cant prove it because you don't even understand how the Match Engine AI in football manager works, all it sees are inputs.
You've already been proven wrong because the AI already plays it self! How do you think the other games are generated? They are not random, they are played out AI vs AI in the match engine.
There isn't a person on the planet who understands the coding of Football Manager better than Paul Collyer, since he built the code himself, he built every point, he knows exactly how and why it does something. So certainly not oblivious. You just said they are being economical with the truth so in fact you are calling the person who built it a liar. Which is ridiculous.
Its not about opinion its about facts. Paul Collyer designed the Match Engine as universal, in order to try and replicate real life football, it cannot have rubber band AI, which it doesn't.
By all means, join the SI forums send him a PM and ask him yourself. He will give you a straight answer that you are wrong.
You keep arguing that the game is unbalanced against you, it isn't, otherwise people would not have the success they do.
Long story short: No the AI doesn't work the way you think, you are wrong. I cannot be any blunter than that. Its nothing to do with moaning about winning or losing. It simply doesn't work that way.
The man who created the game will tell you that, since he has said it many times before. If you are not going to believe him, then frankly we are done on this discussion.