Most Comprehensive Tactic Test in FM-Base History

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Your screenshots don't show any Manager Movement during the season because you made them at June 12 2016.

Explain please. The league ended June 11.

Edit: I see what you meant now. Since the league is so long, it didn't count the manager movements which happened earlier. There are usually 2-4 managers who get fired throughout the season, but the alternative is to have a small league where the teams play each other more times. It's not possible to set it up like you suggested when you have 46 teams. And I would rather have 46 teams than to reduce it to 8 teams, just to stop 2-4 managers from getting fired. Unless you have another suggestion?

Edit nr 2: I've fixed the problem now :) So NOW noone gets fired :P
 
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Pfff... I just tried to help and point out some weaknesses in your testing league... if you don't need any help then don't worry I won't bother you again...

I see that you guys think that you know everything but that's not true...

have a nice day...

It's not about not needing help, we are not experts in the database, far from it even. If you wanted to help, there are other ways of doing that than calling people liars.
 
When can we expect some results from the new database then Mr L?

As soon as everything is set in the new DB. Some teams are getting players from free transfers and loaning players, even though they have embargo. Just polishing everything up, so that we don't have to start over later :)
 
Just an update, we have now made a league with 46 teams, where no managers get fired throughout the season, no teams buy/sell/loan players, and there are many other things which also increases accuracy alot compared to the previous database.

We are very excited that we soon can start testing in this beauty of a db! :)
 
Didn't really work the way he did it when I have 46 teams

What do you mean? It works perfectly in TFF's testing league... I've tested it and not one manager gets fired until the end of the season.
 
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What do you mean? It works perfectly in TFF's testing league... I've tested it and not one manager gets fired until the end of the season.

But I'm not running TFF's testing league, so I needed to format it a little differently :) But like I said, it's the same principle, and a great addition to our database :)
 
Mr Langvatn, I saw you wrote that you used some button in the editor that you called "being unsackable" to prevent the managers in your testing league from getting fired could you please explain what did you mean? I want to try it...

p.s. Hmmm... I can't find that post... did you delete it?
 
Mr Langvatn, I saw you wrote that you used some button in the editor that you called "being unsackable" to prevent the managers in your testing league from getting fired could you please explain what did you mean? I want to try it...

p.s. Hmmm... I can't find that post... did you delete it?

I misread the question, so that was only about the controlled managers not being fired. That's why I have spent all night now to make sure AI managers aren't fired either :P
 
But I'm not running TFF's testing league, so I needed to format it a little differently :)

I don't get what caused you difficulties, TFF explains in the guide that when teams are in the promotion zone then their managers won't get fired until the end of the season regardless their current position in the table, of course, you need to adjust the amount of promotion places according to the configuration of your testing league. :)

Btw, I would asked TFF how he assigned the best referees to his testing league because I still don't know how to do that.
 
I don't get what caused you difficulties, TFF explains in the guide that when teams are in the promotion zone then their managers won't get fired until the end of the season regardless their current position in the table, of course, you need to adjust the amount of promotion places according to the configuration of your testing league. :)

Btw, I would asked TFF how he assigned the best referees to his testing league because I still don't know how to do that.

I wonder if it's possible to edit the referees stat?
 
New DB preview/early tests

We will probably post some results from the new db to a spreadsheet later today :) But, from 5 tactics tested so far, including Date 442 and Knap The Crunge 442, It's TFF's annihilator v1 (with OI's) that's in the lead so far :)
 
Is it possible to test a tactic which is composed of a home and away version?
 
We will probably post some results from the new db to a spreadsheet later today :) But, from 5 tactics tested so far, including Date 442 and Knap The Crunge 442, It's TFF's annihilator v1 (with OI's) that's in the lead so far :)

Good job mate. TFF's 442 seems to be very solid! Top of all test it's in so far.
How about date442 with it's original OI? I had better result with the OI on TFF and Will's test save.
 
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