Post Your Frustations Thread

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I've lost count of the number of times a player on the ball has the ball knocked away from him by his team mate running right past him on a run. It's wrong that should happen so much.

I think the AI defence is incredibly good to. Always defending in numbers despite being on attacking, always 3 or 4 of their players pressing and yet through balls hardly have any impact (if they are played).

I have been a pretty vehement protester of this patch and the game as a whole. I do appreciate that it isn't easy to balance the game to a more "realistic" version, but IMO they have gone way to overboard in making it so hard to score.

The striker constantly shooting directly at the keeper from all situations and angles is the most frustrating aspect. Frankly if just that one thing was changed, I think the game would be much more rewarding. At the moment, if you get a chance and your tactics have unlocked the opposition's defence, it's incredibly frustrating to see a striker with 18 18 shooting composure bang the ball right at the keeper.

Fix that, and the game (for me at least) would be much more enjoyable.
 
Erm, 4 players were also pressing him. When an opposition player presses mine, they get nervous from a couple of feet away but nevermind.

Did you read anything of what I said?

I just told you that it effects the LIKELIHOOD. An opposition player pulling off a great pass when pressured by four players isn't a bug. What could possibly be a bug is if they're doing it repeatedly despite terrible attributes. Oh, and FYI, if they are doing that then lol what the **** are you doing with your tactics that means you're unsuccessfully pressing with FOUR players.

Ashley Westwood, 5'7 with 7 heading, 8 jumping reach just out jumped my CB at 6'3 17 heading, 16 jumping reach, lol. I'll have hard time believing some things like this.

Jumping and heading aren't the only things that effect heading, I hope you realise. Besides that, height and ability in the air doesn't mean that one player will always be better than another, like I've been saying. ****, Barry Bannan once won a header against Nikola Zigic. If they tried that one hundred times, even a thousand times, Bannan would win that ball maybe twice, but that's just how it happens. Doesn't mean there was a 'bug' in real life, doesn't mean there's a bug in game when it happens.
 
It would be nice seeing also 4 of my players hassling the opponent with the ball. Hassle / Close Down sucks in this FM.
 
This game still looks like beta, its unbelievable. This is last time ive bought it, next time ill wait and pirate it just like last 15 years. howgh
 
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I've lost count of the number of times a player on the ball has the ball knocked away from him by his team mate running right past him on a run. It's wrong that should happen so much.

I think the AI defence is incredibly good to. Always defending in numbers despite being on attacking, always 3 or 4 of their players pressing and yet through balls hardly have any impact (if they are played).

I have been a pretty vehement protester of this patch and the game as a whole. I do appreciate that it isn't easy to balance the game to a more "realistic" version, but IMO they have gone way to overboard in making it so hard to score.

The striker constantly shooting directly at the keeper from all situations and angles is the most frustrating aspect. Frankly if just that one thing was changed, I think the game would be much more rewarding. At the moment, if you get a chance and your tactics have unlocked the opposition's defence, it's incredibly frustrating to see a striker with 18 18 shooting composure bang the ball right at the keeper.

Fix that, and the game (for me at least) would be much more enjoyable.

I've never seen teammate knocking ball away .. what?? Post screenshots?

AI defense is pretty solid, you should have attacking players move into channels / cut inside / switch flanks to break up the defense. Playing on lower tempo / retain possession also helps to find accurate through balls. I also always play with a higher D-line so my midfield always has the option to pass backwards instead of fail pass forward.

A lot of it just comes down to tactical formation...if the AI switches to a defensive formation, you should switch to a more offensive formation. For example, I always use 2-3-2-3 overload against a 4-5-1 or 5-4-1 or 5-3-2. My current tactical toolkit consists of 2-3-2-3 overload for super offense, 4-2-2-2 control to exploit middle when my opponent is light in central midfield, and 4-1-2-2-1 attacking to exploit flanks when my opponent is loaded in central midfield.

So something I've noticed is that strikers with too many preferred moves and especially with "shoots with power" are TERRIBLE at scoring. "Shoots with power" seems to be an extremely detrimental move - it makes for some amazing goals once in a while but most of the time its either off target or straight into the keeper. I taught a previous top goalscorer (4 stars) to shoot with power hoping to further boost his hot streak, and he ended up undergoing two separate goalless droughts while getting outscored by my rising youngers 2-3 stars with only "place shots" or "round keeper".

Also, I do feel that something is wrong with the heading / aerial ability attribute. As I've mentioned in the past, I do a pretty good job of converting goals from corners (1 in 8 approx). Most of these goals are headers..and so I wanted to see if hiring a 4.5 star striker with 18 heading and 16 aerial would improve my goal conversion. Unfortunately, my 13-14 heading, 13-14 aerial 3.5-4.0 star strikers are heading in way more goals (oh, and they've always been heading in more goals than my 16 heading, 15 aerial CBs, but I previously assumed finishing stat also affected the header)
 
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So something I've noticed is that strikers with too many preferred moves and especially with "shoots with power" are TERRIBLE at scoring. "Shoots with power" seems to be an extremely detrimental move - it makes for some amazing goals once in a while but most of the time its either off target or straight into the keeper. I taught a previous top goalscorer (4 stars) to shoot with power hoping to further boost his hot streak, and he ended up undergoing two separate goalless droughts while getting outscored by my rising youngers 2-3 stars with only "place shots" or "round keeper".

I'm not sure if it's bugged, but shoots with power generally works better with players with better finishing and technique. A general rule of thumb is using shoots with power for your main striker and places shots for inside forwards and the like.

Also, I do feel that something is wrong with the heading / aerial ability attribute. As I've mentioned in the past, I do a pretty good job of converting goals from corners (1 in 8 approx). Most of these goals are headers..and so I wanted to see if hiring a 4.5 star striker with 18 heading and 16 aerial would improve my goal conversion. Unfortunately, my 13-14 heading, 13-14 aerial 3.5-4.0 star strikers are heading in way more goals (oh, and they've always been heading in more goals than my 16 heading, 15 aerial CBs, but I previously assumed finishing stat also affected the header)

Bear in mind that heading and jumping isn't the only thing that affects ability in the air, PARTICULARLY in regards to goalscoring headers. Anticipation, bravery, balance, strength and finishing all affect it, and there's probably a few more I've missed.
 
I'm not sure if it's bugged, but shoots with power generally works better with players with better finishing and technique. A general rule of thumb is using shoots with power for your main striker and places shots for inside forwards and the like.

Bear in mind that heading and jumping isn't the only thing that affects ability in the air, PARTICULARLY in regards to goalscoring headers. Anticipation, bravery, balance, strength and finishing all affect it, and there's probably a few more I've missed.

Well, you can't teach a player to shoot with power unless they already have high finishing and technique so..... yea

And I'm pretty sure my 4.5 star striker with 18 heading, 16 aerial, also has comparable if not slightly better in all of those other variables. Also, 7+ attributes affect goalscoring headers, then its too convoluted and probably hugely RNG (luck) dependent, which means its bad game design.
 
Also, I don't understand why "Shoots with Power" and "Places Shots into Corner" are mutually exclusive. I think many strikers would become more regular goal-scoring threats in the current ME if they could be taught both.
 
Also, I don't understand why "Shoots with Power" and "Places Shots into Corner" are mutually exclusive. I think many strikers would become more regular goal-scoring threats in the current ME if they could be taught both.

I also forgot to mention that giving your best free-kick taker "Shoots with Power" basically means you have forfeited any chance of scoring directly from the free kick lol (waste of 18 free kick, 17 technique)

My current top goalscorers this season are two strikers & a free-kick taker with only movement and/or passing PPMs + "place shots"
 
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Also, I don't understand why "Shoots with Power" and "Places Shots into Corner" are mutually exclusive. I think many strikers would become more regular goal-scoring threats in the current ME if they could be taught both.

I also forgot to mention that giving your best free-kick taker "Shoots with Power" basically means you have forfeited any chance of scoring directly from the free kick lol (waste of 18 free kick, 17 technique)

My current top goalscorers this season are two strikers & a free-kick taker with only movement and/or passing PPMs + "place shots"

Game is pretty hard this year,everbody know that...if you are lucky,after ,maybe 2-3 season you should learn woh to play this fm.I didn score FK for two years. Now Reus (cross 12, finis 14, FK 14, tech 13 , decis 16 , creat 16) and Cavani (cross 8 , finis 20 , FK 15, tech 15 , creat 14, decis 17) scores for 5-7 in one season (great)...and cavani is better striker that rooney,welback,hernandez all together....barbosa too..even better that cavani (and only 19 age)...its now everything in attributes...

ps.van persie was double better for FK that reus and cavani but he never scores (has Shoot with power)
 
So, MrBurkes, you're saying strikers shouldn't have SWP or PS?
Your FC/AMC should have shoots with power if he can get it. (right attributes etc). If its someone regularly shooting from wide, give them places shots. On the other hand, if your FC/AMC is your direct main free kick taker, don't teach them shoots with power. This has served me well over the years
 
One thing that annoys the **** out of me are these money grabbing parasites better known as agents. Every minute they want a new improved contract for their clients. I swear I spend more time asking my players to sack their agents than actually playing football matches.
 
Just got stuck in match when a shoot-out was about to begin and seem to have no way the get it started...

Just want to know how the f*ck is it possible that the game, with all the patches since release, still have this kinds of bugs! This is really going to be it for me. I'm not giving one cent to SI after this!
 
Why should you be forced to "teach" a professional footballer, who came to your club in a multi-million dollar deal, the fundamentals of finding the net? 16-year-olds, perhaps, would need such basic coaching - although they'd have been playing the game for a decade, and kids would never get into professional clubs if they couldn't hit a barn door.

But an international, multi-millionaire professional footballer? This is obviously not an SI decision, it's just bad programming that should have been fixed, and it utterly sucks that we have to find workarounds.

Perhaps SI should have included "doesn't shoot directly at goalkeeper" as a PPM to make it easier to pick out the stupid hoops people should leap through.

If all computer simulations were as bad as FM2014, Microsoft Flight Sim would have you assembling the engines of a Concorde before you could fly it.
 
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Why should you be forced to "teach" a professional footballer, who came to your club in a multi-million dollar deal, the fundamentals of finding the net? 16-year-olds, perhaps, would need such basic coaching - although they'd have been playing the game for a decade, and kids would never get into professional clubs if they couldn't hit a barn door.

But an international, multi-millionaire professional footballer? This is obviously not an SI decision, it's just bad programming that should have been fixed, and it utterly sucks that we have to find workarounds.

Perhaps SI should have included "doesn't shoot directly at goalkeeper" as a PPM to make it easier to pick out the stupid hoops people should leap through.

If all computer simulations were as bad as FM2014, Microsoft Flight Sim would have you assembling the engines of a Concorde before you could fly it.

It's got nothing to do with teaching the fundamentals, its a way of influencing a players style. It's nothing to do with a workaround. It's something I started doing after, oddly enough, watching players do it in real life.
 
It's got nothing to do with teaching the fundamentals, its a way of influencing a players style. It's nothing to do with a workaround. It's something I started doing after, oddly enough, watching players do it in real life.

That's semantics. Influencing / teaching. Same thing.

It has EVERYTHING to do with fundamentals, because without influencing / teaching your players - apparently world class human racehorses paid vast fortunes for kicking a ball around - they aren't fit to be on the pitch.

If they are so appalling at the basics of their job that you have to hold their hand and say "please don't shoot at the goalkeeper every ******* time you have a chance"... how did they become such international names in the first place?

Through a process of logic we can therefore conclude that either the match engine is ******, and we have to find workarounds to get it to function as it should, or SI have no ******* clue about what strikers can and should do from the get-go.
 
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