Why do you keep mentioning EA. I don't want EA, I don't need EA, I have already a very good example from SI.
And there you have it: you keep making comparisons to justify FM problems, first customer service, now it's Rome. Is this a FM forum or a comparing games forum ?
Don't be so thick.
In order to ascertain the quality of a good, you need to compare it to the quality of goods around it or preferably in competition with it. Therefore, in order to ascertain the quality of SI's customer service, I am comparing it to one of their competitors in EA's customer service. This is entirely relevant.
And likewise, I am comparing Rome II's release to FM14's in order to illustrate the difference in effort and pride in their product that two contrasting companies have. It's not ******* rocket science, this, it's really a very simple way of proving a point. A point, I might add, that you have entirely glossed over in favour of whining about the methods used to present it.
You need to do your maths better because it's two complains not three: Translations complains and ME complains.
That's splitting hairs, but it supports my arguments anyway.
Ahhhhh the famous "it's your tactic" argument. Ok, so tell me exactly how can I improve my tactic when my player is catched off-side and the opponent team has the GK and two more players near the posts. Can you do this ? I would really, really like to know how can my tactic be improved in this example.
I have literally no idea what you're talking about. There's a small bug that involves increased chances of offsides, but there's no bug involving a player regularly being called offside when he's clearly on. Nobody else has had that complaint.
hummm or maybe it's my tactic when I have set Hassle Opponents and my winger, standing near the opponent Full-back, literaly turns his back to the FB and ignores him. It sure must be the tactic!
Probably, yeah, since my wingers press fine. A bad workman blames his tools.
Wait, it's my tactic when I instruct my striker to go forward when there's a throw-in and suddenly... here he comes, getting closer to get the ball.
Probably because you're offering the throw-in taker not enough options. I wouldn't know, though, since I didn't develop the game. Perhaps if you didn't get yourself banned from the forums you'd be able to ask them.