Post Your Frustations Thread

  • Thread starter Thread starter Goalie1234
  • Start date Start date
  • Replies Replies 3K
  • Views Views 498K
Why do you keep mentioning EA. I don't want EA, I don't need EA, I have already a very good example from SI.

And there you have it: you keep making comparisons to justify FM problems, first customer service, now it's Rome. Is this a FM forum or a comparing games forum ?

Don't be so thick.

In order to ascertain the quality of a good, you need to compare it to the quality of goods around it or preferably in competition with it. Therefore, in order to ascertain the quality of SI's customer service, I am comparing it to one of their competitors in EA's customer service. This is entirely relevant.

And likewise, I am comparing Rome II's release to FM14's in order to illustrate the difference in effort and pride in their product that two contrasting companies have. It's not ******* rocket science, this, it's really a very simple way of proving a point. A point, I might add, that you have entirely glossed over in favour of whining about the methods used to present it.

You need to do your maths better because it's two complains not three: Translations complains and ME complains.

That's splitting hairs, but it supports my arguments anyway.

Ahhhhh the famous "it's your tactic" argument. Ok, so tell me exactly how can I improve my tactic when my player is catched off-side and the opponent team has the GK and two more players near the posts. Can you do this ? I would really, really like to know how can my tactic be improved in this example.

I have literally no idea what you're talking about. There's a small bug that involves increased chances of offsides, but there's no bug involving a player regularly being called offside when he's clearly on. Nobody else has had that complaint.

hummm or maybe it's my tactic when I have set Hassle Opponents and my winger, standing near the opponent Full-back, literaly turns his back to the FB and ignores him. It sure must be the tactic!

Probably, yeah, since my wingers press fine. A bad workman blames his tools.

Wait, it's my tactic when I instruct my striker to go forward when there's a throw-in and suddenly... here he comes, getting closer to get the ball.

Probably because you're offering the throw-in taker not enough options. I wouldn't know, though, since I didn't develop the game. Perhaps if you didn't get yourself banned from the forums you'd be able to ask them.
 
Indeed, but whenever someone says this they use the excuse that's because we were sliders guys. No, sorry, it has nothing to do with slideres... at least for me.

Don't pigeonhole a comment. I felt that the 3D version of the game was superior, I felt that the match engine was better, the players more realistic than they are now in terms of everything.

It has nothing to do with the UI for me, just how the actual match works.
 
Yes, I was :-) people start talking about garlic when the issue is potatoes.

WHY DO YOU KEEP MENTIONING GARLIC/ I DON'T WANT GARLIC, I DON'T NEED GARLIC, I HAVE A VERY GOOD EXAMPLE OF A POTATO HERE FFS
 
Actually it does sound about right. in real life football-during the 11/12 season (this is for the league btw), the following stats for hitting the woodwork:

In first place Man Utd. 22 times they hit the woodwork.
2nd place were Everton hitting the woodwork 20 times.
Liverpool 3rd with 16 times hitting the woodwork.

And there's going to be teams out there with far worse records. It doesn't matter what team it is-ANY team is capable of having a pants time when it comes to accuracy and that is a fact.


Ok, stats are facts indeed.

Now, tell me just one thing. Is FM only about the reality of the EPL teams or is about the reality of every country where we are allowed to manage ???

I'll give you an example: when FM14 was released one of the most common complains was about the rate of goals suffered, people complain they were too high, top teams reaching the end of the season with an average of 1 goal against (like, 38 matches played, 38 goals suffered). But this complain had no reason at all (as Wikipedia illustrates) because England, Spain, Germany, and Italy are very competitive leagues and football stats shows that the FM rates were indeed correct.
But (there's always one), the Portuguese League is not that all competitive and top teams have very low averages of goals suffered, much lower than in other countries. I mentioned this at SI Forum and they were able to check that this is the reality in Portugal, so in the next patch things improved.

This is to illustrate that there's no point mentioning stats in the EPL because those only apply to EPL and not to other leagues.
 
Isn't the argument of "Wouldn't you rather an ok FM2014 and a polished FM2015" kinda gazumped by the fact that fm2014 is exactly a polished version of 2013?
 
WHY DO YOU KEEP MENTIONING GARLIC/ I DON'T WANT GARLIC, I DON'T NEED GARLIC, I HAVE A VERY GOOD EXAMPLE OF A POTATO HERE FFS

It wasn't me that mentioned god (garlic) when the issue was santa (potate)... get it now ?

So, as for the examples I gave you, I'm waiting for you to tell me how a tactic can be improved. You didn't forgot this, did you ?
 
To be fair others have posted the offside thing where a player is clearly onside, by feet, and declared offside. There was a post about it about 600 pages and references to herbs/tubulars ago.
 
Now, since some of you guys feel that FM14 is so awesome and since we are talking about logics, let's look into another example: My team is all over the opponent, winning 2-0, 72% possession, yeah, great. 2nd half, take that you... 3-0, still 70-72% possession. Then we are at 65 minutes, I start loosing possession, the other team is charging and bang, 3-1. 90 minutes, match ends, from 65 minutes my team didn't do nothing.

So, for this match, I had motivated players, they react fine to my lecture even at half-time and during 65 minutes we dominate possession and suddenly we lost control of the match. The SI solution for this problem it's obvious: your players got tired! Hummmm, right, so my players make the opponent run all over after the ball during 65 minutes and then they are still able and fit to react and start pressing my players.

It seems SI doesn't know that running after the ball is a lot more wearing than having the ball. Very realistic, very logic... maybe the potatoe logic... or garlic, who knows.
 
Isn't the argument of "Wouldn't you rather an ok FM2014 and a polished FM2015" kinda gazumped by the fact that fm2014 is exactly a polished version of 2013?

No, because FM14 isn't a polished version of 13. The match engine is - which makes sense, since if they tried making a new ME each year they'd just straight up fail - it's got quite a few new features added. Granted it's not a particularly huge amount because they wanted to focus more on ironing out major bugs, but it's still enough.

It wasn't me that mentioned god (garlic) when the issue was santa (potate)... get it now ?

So, as for the examples I gave you, I'm waiting for you to tell me how a tactic can be improved. You didn't forgot this, did you ?

Not at all. I'm just not good enough to help you with information this minimal, sorry. I may not be a tactical master, but at least I recognise this.

Now, since some of you guys feel that FM14 is so awesome and since we are talking about logics, let's look into another example: My team is all over the opponent, winning 2-0, 72% possession, yeah, great. 2nd half, take that you... 3-0, still 70-72% possession. Then we are at 65 minutes, I start loosing possession, the other team is charging and bang, 3-1. 90 minutes, match ends, from 65 minutes my team didn't do nothing.

So, for this match, I had motivated players, they react fine to my lecture even at half-time and during 65 minutes we dominate possession and suddenly we lost control of the match. The SI solution for this problem it's obvious: your players got tired! Hummmm, right, so my players make the opponent run all over after the ball during 65 minutes and then they are still able and fit to react and start pressing my players.

It seems SI doesn't know that running after the ball is a lot more wearing than having the ball. Very realistic, very logic... maybe the potatoe logic... or garlic, who knows.

So you're totally discounting the opposition's motivation, fitness levels, team talks, morale et cetera.

I'm beginning to get an insight into why your tactics might not be working very well.
 
Dude, don't let the frustration of your result blur the frustration you have with the game. Specific, in-game, examples of things being bugged and/or wrong is what you should be focussing on.

If you talk about how you lost a match because your team didn't perform, rather than your striker kept air kicking the ball (for an extreme and fictitious example) blurs the argument of ME.
 
I give you this as an example

[video=youtube;wcvZKK86DSs]https://www.youtube.com/watch?v=wcvZKK86DSs[/video]

EA are just complete utter horse**** imo. SI wipe the floor with them. Literally.

This is why SI's Football Manager is the only footie game I will ever play.

Lol it's not like there's an abundant choice of football management sims is there?
 
Actually it does sound about right. in real life football-during the 11/12 season (this is for the league btw), the following stats for hitting the woodwork:

In first place Man Utd. 22 times they hit the woodwork.
2nd place were Everton hitting the woodwork 20 times.
Liverpool 3rd with 16 times hitting the woodwork.

And there's going to be teams out there with far worse records. It doesn't matter what team it is-ANY team is capable of having a pants time when it comes to accuracy and that is a fact.

Since you used stats
Portuguese League, half-season 2012

Benfica: 6 shots at woodwork
FC Porto: 8
Sp. Braga: 2
Sporting C.P.: 2

Considering that I hit it 2 times a match as average... need to say anything more?
 
Since you used stats
Portuguese League, half-season 2012

Benfica: 6 shots at woodwork
FC Porto: 8
Sp. Braga: 2
Sporting C.P.: 2

Considering that I hit it 2 times a match as average... need to say anything more?

No. No I don't need to say anything more.
 
No, because FM14 isn't a polished version of 13. The match engine is - which makes sense, since if they tried making a new ME each year they'd just straight up fail - it's got quite a few new features added. Granted it's not a particularly huge amount because they wanted to focus more on ironing out major bugs, but it's still enough.



Not at all. I'm just not good enough to help you with information this minimal, sorry. I may not be a tactical master, but at least I recognise this.



So you're totally discounting the opposition's motivation, fitness levels, team talks, morale et cetera.

I'm beginning to get an insight into why your tactics might not be working very well.

discounting what ? you are funny, really. Do you really believe that a team that spends more than an hour without possession (like 70-30 possession), running after the ball and loosing 3-0 is still fit to react and start pressing the stronger team ?????? eheheheh you need to learn that football is so different from what you think and from FM.
 
Last edited:
Mostly because FM killed them off by being better than them. FIFA Manager still exists, mind.

Yeah but that's like Tomy my 1st management sim, and saying EA are rubbish that's why I will only buy FM is bs, nothing like having all your choices taken away until you only have 1 option left and then still think you have chosen it .. lol...wish I could live my life that way. I buy it because I like football management sims and it's the only one out there.
 
Back
Top