Could be interresting to see your tweaks on the Peacebreaker tactic Rambo99Jose, as I and i think Jes too expected it to be more of a big team tactic, but i'm still a big fan of llm management, and had my fun with it through CM and FM the last 15 years
I started putting some OI's and everything started to go wrong despite some wins, so i removed them once again and i'm back to do quite good for such a **** team. Right now i'm experimenting with instructions to find some exploits for all my speed-demons.
My first team is ok at the roles but most of the others are are only half competent in their roles, which i left all unchanged. It may take a few months of training to start seeing really good results, because my players started playing less good all of a sudden; i think it is because at first the roles were excited but now they are bored and want to go back to familiar roles.
I also had to get rid of a couple of key ***** that wanted higher rep teams...so i'm playing with either 2-3 star CA's or players suited to much lower leagues. Since i been getting them for free or low like 20-50k transfer and getting 500k-750k +50% clause i should not complain.
The only real complaint i got is about the ******* ******* ******* INJURIES!!! Two matches ago, four of my guys went home with crutches and half my under 19's on loan are also injured.
Anyways...the only change i made was to change Gk to SK(At) and it's working like a charm with minimal keeper fuckups. My wins/losses are mostly by 1 goal difference so it is a pretty stable tactic. I constantly motivate them and tell them to get creative and it seems to work, because if i don't say anything from sideline they just chill until the other team nails me.
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This is almost all the results since i started using peacemaker.
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My SK Goalkeepers are maintaining 6.9-7 rating so they are no longer making crazy saves with 7.5+ performances. This could be due to the fact that apparently me team is one of the best in the league at tackling lol. I did have to remove 'Tackle Harder" from all positions except for the IF's and CF, because the benefits of winning balls for potential key passes outweighs them getting sent off.
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