The problem I have with SC is that it feels like it's too heavily reliant on mechanical skills, and there isn't enough room for the big "plays". Even when you're watching fights and doing relatively average micro, you still need to be toggling through your buildings, creating new units, managing your economy etc.
Which is why I am always drawn to Dota. It's as intense, if not more (playing an 8 slotted Invoker with Aghs+Octarine is still probably the hardest thing I've ever done in gaming) but it's concentrated intensity. You can be 10k behind, have pretty average mechanical skills and still land a perfect 5 man RP into skewer into a teamwipe into a turnaround. It makes every game different. Lost games are frequently won, huge fights can be dominated by the incredible play of one person or the sloppiness of another. In SC, I feel like I know what's going to happen the vast majority of the time. In Dota, there's just so much more
potential.
This game I had last night summed it up nicely. We got destroyed for much of it, lost a lane of rax super early and were constantly on the back foot. But they couldn't finish us. So we sat down for a minute, all used our mics and got co-ordinated. We would force out their mistakes, get a single kill and then use that to take a single objective. When they started to adapt, so did we. When they started to expect us to do x, we did y. We were able to use the game's flexibility to slowly claw our way back in, the potential of the item system to spec ourselves into builds that changed the game. Note that our entire team has BoTs and Blinks, my Shadowblade or WR's MKB.