Frankenstein 334 Libero Edition
So first of all I know Jes worked on a 334 but I haven't tried it so if its anything similar than sorry Jes. Secondly thanks to Jes for suggesting the settings for a DC Libero
So the idea was to take the 244 but make it more safe so less goals are conceded while keeping the "idea" similar. The idea that is that there is one player who stays ahead of the defense (but behind the front 7) to mop up loose balls and is available for the safe back pass, while there are three midfielders in front of him in addition to the 2 strikers (with one of them being a creative one) and two inside forwards. The 244 attempted this by having 3 DMs and 1 AM but with the DMC being defensive. The 334 Libero edition does this my moving the AMC to DMC and giving him creative freedom while the DMC drops to DC but plays as a Libero.
So you get both a wider 3 man defense when out of possession but the extra man in midfield when in possession. The libero while not acting completely like an anchorman is still more influential than a normal defender b/c when in possession he move upfield with an average position of roughly the DMC in the 244. But he does more, sometimes starting attacks or dribbling to the box. He is not used for back-passes often by team mates even though he is in good position (comparing DMC in 244 with DC in 334 passing stats show that for the 244 the DMC usually has the most passes out of all players but the DC libero is usually behind even the other defenders sometimes). But I think he is still more effective in an attacking sense though I would prefer if he was used more often in maintaining possession
So for Libero, important attributes were already listed by Jes but I will repeat them - in addition to normal BPD stats (creativity,passing, decisions, anticipation, positioning, composure) which should be higher than average too he should have dribbling, off the ball too plus pace and acceleration is always important for defenders. Infact most of my best back 3 dont have a lot of jumping or strength but are very good technical and quick so I would recommend fast defenders (even retrained FBs with 12+ jumping and 14+ heading)
There are two versions. The only difference is that in v3 the DCL and DCR are set to run with ball often and cross sometimes as both my DCL and DCR are high in dribbling, crossing, pace and acceleration. It didn't hinder me defensively and the popped up with couple of goals and assists (nothing game changing though, feel free to use v2)
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Also note, STCR is a false 9 so should have creativity, teamwork, flair, passing. STCL is tank striker or as I would like to refer it as a strong or target man type poacher. STCR is also near post corner man so change if you have better jumper+header.
AMR/AML are inside forwards so again use quick complete forwards
All DMS are creative box to box types. make sure the DMC has the highest creativity, passing, and DECISIONS as he has creative freedom. You can use your retrained AMC - mine had 9-11 tackling, positioning, marking and I retrained him to DM - so it can work as long as the other DML/DMR are better defensively
Results next:
200 league goals scored again, 153 from open play and 47 set pieces - almost 100% identical to 2nd visit. Only 9 goals conceded!
Won everything except the first french cup (had to play kids as somehow squad was travelling and not available)
5.4 goals/game overall average -
my personal best
League & CL overview, Squad stats and full season summary
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Detailed League Tables & Stats
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Full fixtures:
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CL detailed stats:
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For next season:
I am either going to try team width 10 or make the false 9 (STCR) into a Pele role or both. Feel free to use these existing tactic this way I would like to see the results