Post Your Frustrations

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I have never logged so few hours in an FM game as FM 2013. It's just so incredibly dull, to succeed you have to attend press conferences, think about team talks and individual talk and keep morale high over creating a good tactic and buying the right players. The thing is it's just doing the same thing over and over again, having the same conversations with your computer, It really is a boring task.
It seems SI have tried to make it so you can't just buy 11 fantastic players, pick a good tactic and enjoy success. The truth is in real football you can.

My friend suggested I try FM classic as it didn't take hours to get through just pre-season, my verdict: a very poor iteration of FM, only 3 leagues to choose your database from (WTF), it's far to simple, imo way to easy and just far to dumbed down for an fm veteran or football management fan.

All in all FM 2013 is probably the least fun iteration of FM for me.
 
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But where is the fun in just buying the best players and selecting a decent tactic which doesn't need altering and you end up winning most of your games?

The game then becomes too easy and unrealistic. Even the best teams with great players irl need to have a good manager that knows how to change and adapt tactics according opposition.

I was getting frustrated with it but this version you are rewarded for thinking and adapting your tactics. If you want pick up and play then maybe fifa manager is something more ideal.

If you want in depth experience, close to real life then fm13 has taken the steps to bring that to you.

There certainly are bugs in the game, but not big enough to prevent you from succeeding in the long run.
 
I think I've gotten used to the ME (although I would still agree that its got some frustrating flaws) the thing that's really annoying me is injuries, doesn't matter who I play as, the quality of fitness coaches and physios are apparently irrelevant I'm guarantied at least 5 major injuries every season at the same time, usually to first team players and usually because of opponents injuring my players (at least 1 player every match, although usually not serious injuries, not in every match anyway).

If I get far enough into a save I can put up with it (having invested enough to put up with it) but I can't seem to get a save going right now. :@
 
I have never logged so few hours in an FM game as FM 2013. It's just so incredibly dull, to succeed you have to attend press conferences, think about team talks and individual talk and keep morale high over creating a good tactic and buying the right players. The thing is it's just doing the same thing over and over again, having the same conversations with your computer, It really is a boring task.
It seems SI have tried to make it so you can't just buy 11 fantastic players, pick a good tactic and enjoy success. The truth is in real football you can.

My friend suggested I try FM classic as it didn't take hours to get through just pre-season, my verdict: a very poor iteration of FM, only 3 leagues to choose your database from (WTF), it's far to simple, imo way to easy and just far to dumbed down for an fm veteran or football management fan.

All in all FM 2013 is probably the least fun iteration of FM for me.

The truth is in real football you cant. If you think real life football works that way, you need to start watching more carefully and reading a lot more articles. Even Barcelona dont do that. They have one playing style, but they approach and prepare for every single opponent, playing slightly differently in terms of position/personnell if needed, or even changing formation. **** I could write a whole essay on just how much tactical work Guardiola did (tito, less so, but still does)
 
I think I've gotten used to the ME (although I would still agree that its got some frustrating flaws) the thing that's really annoying me is injuries, doesn't matter who I play as, the quality of fitness coaches and physios are apparently irrelevant I'm guarantied at least 5 major injuries every season at the same time, usually to first team players and usually because of opponents injuring my players (at least 1 player every match, although usually not serious injuries, not in every match anyway).

If I get far enough into a save I can put up with it (having invested enough to put up with it) but I can't seem to get a save going right now. :@

There are lots of tackles in the game, too many, this means there are too many potential situations for an injury to occur, among other issues. Changes to the ME in the coming update may help with that. There may be other non ME changes, but I have no idea what they are.
 
There are lots of tackles in the game, too many, this means there are too many potential situations for an injury to occur, among other issues. Changes to the ME in the coming update may help with that. There may be other non ME changes, but I have no idea what they are.

Hey :)

Thanks for the explanation, I hope it does get fixed in the next as once you get used to this game its really enjoyable and I just want to get a new save going! I'll keep trying on this one though!
 
I think I've gotten used to the ME (although I would still agree that its got some frustrating flaws) the thing that's really annoying me is injuries, doesn't matter who I play as, the quality of fitness coaches and physios are apparently irrelevant I'm guarantied at least 5 major injuries every season at the same time, usually to first team players and usually because of opponents injuring my players (at least 1 player every match, although usually not serious injuries, not in every match anyway).

If I get far enough into a save I can put up with it (having invested enough to put up with it) but I can't seem to get a save going right now. :@

I agree the injuries are a bit too excessive. I played one match where 7 players (from both teams) got carried off injured, hardly realistic. It seems almost impossible to get through a match without at least 1 player getting injured. Hopefully SI will concur and tweak it.
 
lost 3-2 away to real madrid in the first leg of the CL. we proceed to dominate the 2nd leg at home until 2 of my players get sent off randomly. but even after that madrid doesn't get a single highlight in possession but we can't find the 1 goal needed with only 9 men.

and how come it's always gotta be the one player on your team who's sitting on a yellow card who has to be the one argue with the refs or get caught diving to get their second yellow....
 
The truth is in real football you cant. If you think real life football works that way, you need to start watching more carefully and reading a lot more articles. Even Barcelona dont do that. They have one playing style, but they approach and prepare for every single opponent, playing slightly differently in terms of position/personnell if needed, or even changing formation. **** I could write a whole essay on just how much tactical work Guardiola did (tito, less so, but still does)

Yeah sure but assembling 11 of the world's greatest players in a team should win most of the games against the lesser sides. You mention Barcelona and how they prepare for other teams, well they still pretty much play the same way when they attack and yet no team can deal with it. Plus I'm more cooncerned with the AI seemingly scoring the only half/clear cut chances they get whereas my team seems to miss at least 3 for every goal they score. I try to prepare for every game as has been advised on this site so you can imagine the frustration when the results don't come.
 
i love fm 13 but i do have a massive problem with the goalkeepers. a lot of times in a match i have seen players run along the goal byline and then slot it past the keeper who is just standing there. it shouldn't even be possible to score past a keeper if you are literally on the byline. i see this happen roughly once every 2 or 3 matches. sometimes it will be in my favour, sometimes it won't, whichever way it goes though it is very unrealistic and often frustrating.

does anybody else have this issue or am i on my own here?
 
i love fm 13 but i do have a massive problem with the goalkeepers. a lot of times in a match i have seen players run along the goal byline and then slot it past the keeper who is just standing there. it shouldn't even be possible to score past a keeper if you are literally on the byline. i see this happen roughly once every 2 or 3 matches. sometimes it will be in my favour, sometimes it won't, whichever way it goes though it is very unrealistic and often frustrating.

does anybody else have this issue or am i on my own here?

Are you playing with the latest patch?
Just asking because that did happen alot before the latest update..which improved the ME (I havent seen the byline goal bug since).
 
Yeah sure but assembling 11 of the world's greatest players in a team should win most of the games against the lesser sides. You mention Barcelona and how they prepare for other teams, well they still pretty much play the same way when they attack and yet no team can deal with it. Plus I'm more cooncerned with the AI seemingly scoring the only half/clear cut chances they get whereas my team seems to miss at least 3 for every goal they score. I try to prepare for every game as has been advised on this site so you can imagine the frustration when the results don't come.

No because that isnt how football works. They dont just win because they are better, they win because they also have a probler game plan. A "lesser" but well drilled team can and fairly often will beat a "better" but less drilled team. Ask Madrid, they have lost almost all the games they have done, through a lack of focus. The big managers dont get the big bucks for just having the big bucks, but for their ability to handle each and every type of opposition. The idea that you just throw 11 players on a pitch and they get on it with is a falsehood. Barcelona in fact explicitly dont do this. Even the galacticos had some basic ideas, even then they won nowt.

They will always have a game plan regardless of who they are up against. Barca scout/watch every team they play. They then player higher, wider, deeper, faster, attack a specific point etc, depend on where they feel the percieved weaknesses are (sound a bit like shouts?). This can be put to just about every competent manager and side in football. You cant have the players without the plan and vice versa

Match engine cant tell the difference between you and AI, so almost certainly tactical/management issue you are having if they are splitting you.
 
The truth is in real football you cant. If you think real life football works that way, you need to start watching more carefully and reading a lot more articles. Even Barcelona dont do that. They have one playing style, but they approach and prepare for every single opponent, playing slightly differently in terms of position/personnell if needed, or even changing formation. **** I could write a whole essay on just how much tactical work Guardiola did (tito, less so, but still does)

I should have phrased my statement better, I do/was changing my tactics to suit different opposition but in this version the ME doesn't seem to reflect the changes as much unless you have all these boring conversations. For example In my Not.forest save I was trying to get the players to stop shooting from 25-40 yards, they just wouldn't do it. I had to talk to them all individually 3 times and even then they would do it more than not.

The challenge of FM for me was choosing my main tactic, then two other tactics (more direct / more defensive) then buying/picking the right players for the job both pre-season and game-by-game. The boring part, and the part has become more and more predominant is all the admin work, trying to get a computer generated morale higher or drill in instructions isn't my idea of a laugh.
 
I should have phrased my statement better, I do/was changing my tactics to suit different opposition but in this version the ME doesn't seem to reflect the changes as much unless you have all these boring conversations. For example In my Not.forest save I was trying to get the players to stop shooting from 25-40 yards, they just wouldn't do it. I had to talk to them all individually 3 times and even then they would do it more than not.

The challenge of FM for me was choosing my main tactic, then two other tactics (more direct / more defensive) then buying/picking the right players for the job both pre-season and game-by-game. The boring part, and the part has become more and more predominant is all the admin work, trying to get a computer generated morale higher or drill in instructions isn't my idea of a laugh.

Conversations only deal with man management aspects. The man management in terms isnt all that pronounced, its certainly less so that FM13. You still have to deal with it either yourself or through the assistant manager. Its an inherent core of football. Getting your players to not shoot from 25 yards isnt to do with with conversations, unless you are talking about PPMs. It's about giving them more passing options, and that is tactical
 
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but add that to team talks and press conferences, at lower teams you can't get the assistant manager that wont ruin it for you.
I personally don't think FM is really that realistic tactically, it's a decent simulation but in lacks realism. That's why it's so easy to get a team that should be fighting relegation to finish in the promotion spots, that's also why some of my friends who don't even like football can play and be successful.
I don't really want ultimate realism anyway, that would be more like a job than a game, it has to have balance and ultimately be fun.
 
but add that to team talks and press conferences, at lower teams you can't get the assistant manager that wont ruin it for you.
I personally don't think FM is really that realistic tactically, it's a decent simulation but in lacks realism. That's why it's so easy to get a team that should be fighting relegation to finish in the promotion spots, that's also why some of my friends who don't even like football can play and be successful.
I don't really want ultimate realism anyway, that would be more like a job than a game, it has to have balance and ultimately be fun.

You either trust the assistant manager or do them yourself, man management is a core component of football, alongside tactical nous and transfer success. You arguably need to be very good at 2 and competent at 1, or a good all rounder to get anywhere.

FM13 is definitely realistic tactically. You don't need to like football, but you do need to understand footballing concepts.
 
They will always have a game plan regardless of who they are up against. Barca scout/watch every team they play. They then player higher, wider, deeper, faster, attack a specific point etc, depend on where they feel the percieved weaknesses are (sound a bit like shouts?). This can be put to just about every competent manager and side in football. You cant have the players without the plan and vice versa

Match engine cant tell the difference between you and AI, so almost certainly tactical/management issue you are having if they are splitting you.

Wanted to add to this by mentioning that Borussia Dortmund target certain players their scouts see as weaker on the ball to press in groups, I presume most high pressing teams do the same. Guardiola used to try and adapt his defense based on how may strikers the opponents were using, Mourinho knows exactly where his opponents are most effective and at least for the bigger teams comes up with a plan to counter it.

I suppose the bigger challenge in FM, is knowing how to adapt to every opponent perfectly and then still taking losses in to account through the players' errors.

Maybe one day we'll be able to focus runs and through balls towards perceived weaker players (as an option in wide play this would be fun) being able to create more nuanced problems for opposition managers will hopefully be something that comes into the game over time.
 
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Anyone else had this....? Won the championship with forest at the end of march winnning 30 drew 6 lost 2 but still had 9 games left including a fa cup semi final (beat full strength man u and chelsea on the way) I ended up losing all the games bar one which i drew using the same approach as i had with great success all season. Any suggestions as to what went wrong?
 
Wanted to add to this by mentioning that Borussia Dortmund target certain players their scouts see as weaker on the ball to press in groups, I presume most high pressing teams do the same. Guardiola used to try and adapt his defense based on how may strikers the opponents were using, Mourinho knows exactly where his opponents are most effective and at least for the bigger teams comes up with a plan to counter it.

I suppose the bigger challenge in FM, is knowing how to adapt to every opponent perfectly and then still taking losses in to account through the players' errors.

Maybe one day we'll be able to focus runs and through balls towards perceived weaker players (as an option in wide play this would be fun) being able to create more nuanced problems for opposition managers will hopefully be something that comes into the game over time.

In future I would love to see more wideplay options, and if I remember right, PaulC wants to develop this, but I doubt we will see this in FM13.

It is possible to target players in certain areas, thought not as intuitively as the way we do other things in the TC. will do a thread on it at some point.
 
Anyone else had this....? Won the championship with forest at the end of march winnning 30 drew 6 lost 2 but still had 9 games left including a fa cup semi final (beat full strength man u and chelsea on the way) I ended up losing all the games bar one which i drew using the same approach as i had with great success all season. Any suggestions as to what went wrong?

Loss of focus and conditioning most likely. Very much sounds like end of season burnout. Good rotation in Jan/Feb can prevent this. keep your best players fresh for the big finish
 
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