You do realize that this tactic and the other tactics that TFF has worked on, DO work without the "Exploit" that you seem fit to whinge about. ^^ I made my own thrown in and Corner set-piece, and I still score from open play. And if the tactic style is not for you, make your own instead of whinging about others.
Dude, he even has it in his OP that it implements the exploit, but yeah sure go ahead and pretend it's nothing. I didn't say they don't work at all, but they sure as **** aren't as effective if you take this **** routine out. But this applies to most of the hyped tactics; that's why I liked Artisan's Magic Box because that one really achieves some great numbers without having to rely on this stupid glitch. I mean yeah, if it's in the game, why not use it I guess, but meh.
But that does not mean you have to use it. It is an option to use "IF" you choose to. I didn't use it, and I still won games and scored. But because a player has the PPM Long throw does not really mean it is exploiting as even with that option it is not a 100% score chance. And it is no different to doing the "Near post" with the tallest player and best header. And why does it matter that much `to you even if it is using an exploit? I am guessing you did the same when the original "Diablo" tactic came out which used the old style classic "Exploits" But again that was "optional" And TFF is not saying you have to use it, it is just there if you want to.
DR must be left footed or doesn't matter?
For Triumph tactic you need a left foot player for DR position but for this tactic you don't need it anymore and this tactic works better if DL is left footed and DR is right footed.