whoa those through ball numbers are crazy... I would kill for a killer ball tactic! I've been playing Crossing Manager for the last two years (this year is near post edition) and now when I see a goal scored from crosses in real life I just stop watching...
can you elaborate a bit on attributes required for positions, esp the CM's - they need some defensive attributes or they're mostly runners/passers/playmakers? thanks!
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I attatched the player filters i use for my team. They are just the general required/important stats for each position you can tweak them to find players to afford/what you need
GK - use any you feel comfortable with or have had experience using and can rely on
my gk's - mathew ryan, freddie woodman
CD(c) - I have my cd's on cover duty and they are required to be pretty quick (or have solid acceleration 13 plus), good anticipation/aggression to quickly cut out opponent counter attacks. Solid tackling and marking abilities. What i am noticing is your GK's CD's and Hb's should have high composure/concentration/decision making skills because there will be games where they will be required to do very little but will need to perform when called upon.
some good PPM's stays back at all times is a good one, plays short simple passes, or none
my players - jamaal lascelles, gustavo gomez, calum chambers, and kerim rekic
wb (s) - stamina, natural fitness, pace, team work, passing and work rate. I have had success with wb's who have these stats + are more defensive/attacking minded. You cannot sacrifice work rate or team work here because they run about 10 miles a game. while on support duty they won't let opposition wingers get in behind them and will provide support in the attacking areas to help stretch opposition defense apart.
i removed tackle harder for these guys in their instructions because i wanted to avoid yellow cards for them as much as possible.
ppm's - hugs line (helps provide width in attack because almost everyone else stays centrally) - don't worry if they have all the usual wb/fb ppms, gets forward whenever possible, runs with ball often, runs with ball down left/right, they can still be effective if they are work horses.
my players - charlie taylor, jake bidwell, adam smith, and carl jenkinson
Hb(d) - these guys sit in front of your cb's and help cut out counter attacks but have the added responsibility of recycling possession. Mostly i prefer mine to be able to win headers, make interceptions and make tackles. These guys will also cover a lot of ground helping to cover wingbacks and cd's.
ppm's holds position. any normal midfield ppm's can work here - plays short simple passes, switches flanks, dictates tempo avoid gets into opposition area, arrives late into opposition area and similar ppm's you want this guy to be the first line of defense against counter attacks.
my players - Rob Holding and Reece Oxford - used the filters to grab these guys. two cb's i am in the process of converting into dm's. You can certainly find better players but i wanted to find younger home grown players for my team.
cm (a)- natural fitness, off the ball, passing, technique, first touch, decisions, and stamina are really the keys to this position. These guys bomb forward and help track back the entire game. You need high decision making plus passing when playing in these roles because of the high tempo quick passing style. Precise passing helps start counters and keep possession around the opponents 18 yard line. Off the ball and anticipation helps find space and when to make runs from midfield behind the opponents defense. Pace and Finishing help but aren't a deal breakers (chalobah only 10 finishing has 6 goals in 11 games cristante only 11 pace 5 goals in 11 games) they will find themselves 1-1 with keepers often and can get you a fair amount of goals.
ppm's - the combination of cm's I use have literally every ppm you can think of and haven't noticed negative effects. I would avoid stays back at all times.
my players nathaniel chalobah, bryan cristante, marco grujic, and matt ritchie
AP(a) - dribbling, first touch, vision, anticipation, off the ball and acceleration help this player find space to occupy or to pass the ball into. This player is important to breaking down the defense as he can drop a bit deeper into space as the SS's and cm's run past him so he needs to pick out the right player/pass to help keep possession or provide a killer ball. This player also needs good off the ball/acceleration as he will also make runs behind the defense and can find himself in a lot of 1-1 chances throughout the season.
ppm's - i like tries killer balls often, plays one-two's, ayoze has likes to beat offside trap and can be helpful to open the top off of a defense. really try anything you like your playmaker to do
my players - Ayoze perez, Suso, angel correa
SS(a)- Finishing, Off the ball, work rate, composure, decisions and anticipation. You need these guys find space and finish chances. they will provide assists and run the channels freeing up space for others but you want ice cold finishers. You will see your team with a 4 or 5 on 3 and your SS will get the ball around the box and just shot and miss wildly - this will annoy you to no end, so you need good decision makers.
ppm's- likes to beat offside trap, plays one-two's, moves into channels ppm's aren't deal breakers, i had michy batshuayi who doesn't have any ppm's and was really good in this role.
my players - kuki, dele alli, ayoze perez, munir, mario pasalic, adam armstong
I'll add one more item just so you can get a general idea of what these players/roles will do in a game.
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