epic terrorist
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Right, tried going with the Netherlands save again, but decided to dump that one too. Think I'll wait for some patches and mods, and maybe couple of DLCs, before I pick up HoI 4 again.
The base game is bags of fun, but there's some problems. Poor balance and dumb AI at release is expected, I'm sure it'll be fixed eventually.
But the endgame is seriously lacking, and that annoys me. If you play your cards right, you often reach that point in every save where you can't really lose, but it would take 30-40 hours to actually win.
My Germany save is the best example. I still have to defeat USRR and the US, so there should be plenty to do. But in fact they cannot take on me on land, sea or in the air, and they can't outproduce me. I'd just have to spend a week microing land wars to actually get them to surrender.
First 4-5 years of every save are the best, but endgame just becomes grind and micro ****.
Yeah there is a real game in there, a really top quality WW2 game, could be one of if not the best after a few big patches. The problems so far as I can tell in my 100 hours are
AI cannot properly prioritise multifront wars, I think it can just about handle two but throw in a third country and things get wonky. It also likes to just war declare for fun which can be annoying and then sometimes war merging doesn't make sense and to who the spoils go don't make sense. Hence I never join a faction or lead my own.
Production is ******, the slowdown in later years is what makes the speed of the game grind to a halt, the AI basically just never stops throwing out units, it doesn't even slow production down it goes for maximum output from start to finish, now that amount of units and production will slow any game down.
Battle plans although a good idea and a concept I like just are not WAD, we need the ability to micro the battle plans like I said a few posts back, may look into modding this myself over the summer, it should possibly be achievable, I think if you modded in a unit hardcap relative to manpower pool would stop the AI making 200 more divisions than needed.
Tech tree needs expanding, I think what it needs is more exclusive choices to specialise your units, these be available through upgrades and then forces you and the AI to use production for upgrades rather than them pumping out divisions continuously.
Also AI unit placement needs looking at I saw Germany deploy 40 divisions to Ethiopia other day was just like er ok maybe it has secret oil field I am not aware of.
Issues aside I think this game will become one of the greats once sorted I do love it, the new production system which they kinda borrowed among other things from their cancelled game East vs West is brilliant I really like it. things just need sorting, I may get to work modding if I can be bothered but the things I want sorting will not be easy, wont be like rewriting a few lines in the LUA.