Great looking players playing like idiots, 16+ finishing shots like a demented ape.
Way to many shots are off target this year.

SI really should stop wasting time on player 3D-animation (it's good enough!) and other irrelevent stuff, and start doing some serious work on the match engine. This year instead of working on the defence to make it more realistic (instead of this some sort of touch-football/basketball hybrid) they just made attacking players even more incompetent. Because of it the familiarity of a tactic means nothing. Even if it's 100% the players still dont seem to have a clue where their teammates are.

edit. 10hrs later: Yeah! I'm done... Might as well be playing an old a classic, coin toss. It doesnt take as much time to get started with and is as random as the matches in this game.
 
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This is my first Football manager in 3 years and since then I've apparently lost all ability to play the game. Playing as Manchester United in the champions league qualifiers against CSKA. 1-0 up after home leg, and 2-0 up and cruising at half time in the away game. I decided to bring on some young players go a bit more defensive and proceeded to concede 5 in 1 half WTF.

This is what FM is all about! All the **** this game throws at you makes it all the sweeter when you fight back and eventually win those trophies.

I also started with Man Utd in Beta. Lost the Champions League qualifier and got sacked before Xmas. Now managing AC Milan. It's season 6 or 7 I think and I am still coming 2nd behind Juve!!
 
So I'm struggling at home to West Ham, been all over me but I go into half time with a 1-0 lead. Change some tactics including retain possession and tighter marking. They score 2 goals in the first 10 minutes of the second half, from you know it - two unmarked players. First time I've raged quit this game!
 
I actually agree that it's very random this year. Test it out, take your most successful tactic, and then savescum an even match a few times.

I've done that with many different approaches, and I know how to play FM. I found I would get any resul from winning 5-0 myself, to losing 0-5, then a 1-1 draw, then I win 4-0... without changing a single thing.
 
I'm so sick of all these goals from crosses on long post. It's just ridiculous.
 
I'm really upset with the way Fm16 has been made regarding team and player instructions.
What if I dont want my wingers to cross all the time? What if I dont want my BWM to tackle extra hard because he's already booked?
What if I dont want my CF to hold up the ball? Why has FM decided for me how I want to play? Why cant I set a role in the team and then tweak it?
I've won 10/10 games with Wolves so far, but not on my premises. We dont play the way I want to play, and its not even possible to do anymore because FM has decided for me how the players will behave in different roles.
LET ME TWEAK THE ROLES!

ALso, team instructions has gotten all or nothing now, you wanna press harder or stand off? no bar to set how MUCH we wanna close down opponents? No way of playing ball to feet EXCEPT for balls for the striker to run onto?
I wanna win MY way, not FMs way. I AM the manager. but there arent any options available for me to have them play the way I want.
 
I'm really upset with the way Fm16 has been made regarding team and player instructions.
What if I dont want my wingers to cross all the time? What if I dont want my BWM to tackle extra hard because he's already booked?
What if I dont want my CF to hold up the ball? Why has FM decided for me how I want to play? Why cant I set a role in the team and then tweak it?
I've won 10/10 games with Wolves so far, but not on my premises. We dont play the way I want to play, and its not even possible to do anymore because FM has decided for me how the players will behave in different roles.
LET ME TWEAK THE ROLES!

ALso, team instructions has gotten all or nothing now, you wanna press harder or stand off? no bar to set how MUCH we wanna close down opponents? No way of playing ball to feet EXCEPT for balls for the striker to run onto?
I wanna win MY way, not FMs way. I AM the manager. but there arent any options available for me to have them play the way I want.
Because that is what the roles do. It's what defines them. A ball winner that doesn't... win balls, isn't a ball winner anymore. Choose another role. A winger that doesn't cross, isn't a winger anymore. Etc.

Choose a more general role for the ability to tweak. Specialised roles will be far more limiting, obviously.
 
a BWM could still win balls without tackling extra hard? close down a lot, chase loose balls etc but dont throw himself into every tackles?
With a 4-2-3-1 wide wingers what else can I choose then? IFs cant sit wide, I dont have tall guys so WTM wont do, they arent playmakers I just want them to run down the side and play a pass 45deg back towards the box.
And I really dont see how I can make the most of a big fast CF except for a complete forward role, but then he just stops play.
Do I HAVE to choose AF and have him chase the ball all over their half? Or a poacher who does almost nothign?

the CMs can be tweaked, sure, DLPs/APs can be CMs tweaked to play more risky passes, but wingers and FBs are hard to get to do what I want.
 
If you're talking about a Winger in the AM spot, SI have admitted that they need to have a more generalised role there.

Everything else - choose a generic role.

A ball winner won't WIN balls if he doesn't attempt tackles, hence tackling = hard. Again, if you don't want that, what's wrong with a CM/D or CM/S?

You're not bothering to mention a duty for the CF, but what's wrong with a DLF or Advanced Forward?
 
copy that on the AML/AMR wingers. How about Full Backs then? I want them high up the pitch but not crossing all the time.

I only use 1 striker and dont want him laying deep, my front man should be big, strong and quick, pushing forward doing runs in behind.
the advanced forward just runs all the way to the wingers positions, I dont want him chasing balls all around I want him up front.
The poacher is too lazy for me, I want my man working around the oppositions box in the center of the pitch.
I guess I want him to be well rounded, recieving long passes on head and chest, and then either play through the Shadow Striker or making a run himself. So a complete forward that DONT hold up the ball would be perfect IMO.
 
I only use 1 striker and dont want him laying deep, my front man should be big, strong and quick, pushing forward doing runs in behind.
the advanced forward just runs all the way to the wingers positions, I dont want him chasing balls all around I want him up front.
The poacher is too lazy for me, I want my man working around the oppositions box in the center of the pitch.
I guess I want him to be well rounded, recieving long passes on head and chest, and then either play through the Shadow Striker or making a run himself. So a complete forward that DONT hold up the ball would be perfect IMO.
You do realise that a CF and AF both have Moves Into Channels, which makes them BOTH pull wide... right?

The only possible other difference that changes their movement is the Roam From Position instruction that you can add for an Advanced Forward, since it is a generic role.
 
I find my Att.Forwards out on the wings far more often than my CF seems to do. It may just be coincidence tho, I cant watch full games or my computer over heats and shuts down :/

I still find this yrs FM less "tweakable" than fm15 was, especially on the player instructions. I liked it when FM introduced roles but now I kinda miss the days with the bars for tactics.
I'll look into more generic roles for my players, maybe I can find a role for my fullbacks that dont cross all the time and can be tweaked a bit more, but both WB and CWB seems more specialized than a simple FB.
 
I find my Att.Forwards out on the wings far more often than my CF seems to do. It may just be coincidence tho, I cant watch full games or my computer over heats and shuts down :/

I still find this yrs FM less "tweakable" than fm15 was, especially on the player instructions. I liked it when FM introduced roles but now I kinda miss the days with the bars for tactics.
I'll look into more generic roles for my players, maybe I can find a role for my fullbacks that dont cross all the time and can be tweaked a bit more, but both WB and CWB seems more specialized than a simple FB.
As I said, look into the Roaming instruction for your AF.

For the crossing thing, you want both the wingers and fullbacks to be wide, but not cross? Why can't you tweak this through simple TIs? Work ball into box reduces crosses. I know the combination of Retain Possession and Exploit Middle (it's probably the latter only) does it too. Why can't you just do that?
 
I use an IF on the AML position and a FB-attack (sometimes WB) - WB can cross thats fine.
on the AMR I have a winger support, he wastes the ball so often crossing right into the opposition fb. I'd rather have my winger pass the ball 45degrees back against the ground to the edge of opposition box for my CM-Attack to shoot/cross.
my FB on the right side also has crosses a lot automatically ticked, so on that side I have both a Winger and a FB crossing ALL the time. I dont want that. I wanna mix it up but there's no option for me to do that.

Work ball into box makes my wingers pass the ball back 45 deg sometimes, and I love it! But I dont want my entire team to be "working" the ball into the box, its just too slow.
And I also dont want my team to exploit the middle, we're already getting stuck in the middle 80% of the time of the highlights.
I wanna play wide but pass the ball against the ground quickly.

I lay awake at night and fantacize how I want my team to play (nerd alert, I know :/) but I just cant seem to find the options to do that. FM alreay decided how my players gonna play.
I win all my games but I dont win them my way.
 
I lay awake at night and fantacize how I want my team to play (nerd alert, I know :/)
That's sad :p but I know what you mean.

You may be exploiting the middle, but if the only/better pass option is wide (which it sounds like it often is) they will still pass wide. If tempo is an issue, up the tempo?
 
oh yeah, thats another thing I havent gotten right this year either, my players condition are often around 70% after a match,
even my CBs are getting exhausted. and that's with instructions on standard, standard tempo, flexible and structured 50/50 each game, I even lower the tempo and play shorter passes some periods of the game but it dont help.

I really dont know what's changed, i'm playing the exact same way I did on fm15! I let my ***-man take charge of a game when my computer had shut down from overheating (I was winning 3-0), just re-playing the game until he won it - and guess what. my cb's were on over 80% condition, he didnt even make 1 single sub during the whole game!

so its not how I train them I think, it must be something I'm doing - or not doing - during the match. but that's not a frustration/rage thing for me its just a WTF is going on thing ;)
 
oh yeah, thats another thing I havent gotten right this year either, my players condition are often around 70% after a match,
even my CBs are getting exhausted. and that's with instructions on standard, standard tempo, flexible and structured 50/50 each game, I even lower the tempo and play shorter passes some periods of the game but it dont help.

I really dont know what's changed, i'm playing the exact same way I did on fm15! I let my ***-man take charge of a game when my computer had shut down from overheating (I was winning 3-0), just re-playing the game until he won it - and guess what. my cb's were on over 80% condition, he didnt even make 1 single sub during the whole game!

so its not how I train them I think, it must be something I'm doing - or not doing - during the match. but that's not a frustration/rage thing for me its just a WTF is going on thing ;)
Nothing wrong with them ending the game on 70%. :)
 
yeah not wrong, but weird. It wasnt like that last FM.. and in the Championship there's just so many games, and I cant seem to get my players to calm down and relax even when 3-0 up.
Last yr I didnt have to use as many CBs as I do now, I wear them out after 2 games in 3 days. thats obvious, but they're not just tired, they're done for :p

also, since the opposition and my ***-man seems to have found a way not to exhaust them I'm thinking there must be some change from FM15 that I havent understood yet.

Oh and before I forget thanks a lot for the help man! I maybe love the specialist roles a bit too much, and me and FM dont seem to agree just HOW specialized they are/need to be ;)
 
For the first time in 23 years I think I've come to the end of the line. I can't defend, it's abysmal and if it isn't players who don't tackle, crosses like heat seeking missiles, it's defending that I can't begin to understand.

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I think the game has moved to a level I can't grasp anymore.

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I had a 3 season double promotion save with Sheffield United die in my first Premiership season when 1 player became concerned with replacements. He was starting every game and I had told him he was in my first team which fixed the issue until I hit continue a couple of times, then it returned. Eventually everyone in my dressing room was moaning that I was treating this player badly and morale hit the floor. At this point I just gave in. Most annoying bug ever.

Haven't played FM16 since though considering either a Tranmere or Leeds save when I can finally be arsed.
 
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