12 each one? or both? can post how many goals in whole season in corners if possible

i think its a very good set up for corners

06409-8061b29d-e90b-4178-aa4e-9e21b04d7268.png
 
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Guys, I want to show some tests for those people who doubt how important is this:

- MCR should be right footed or at least have "Fairly Strong" rating for the right foot
- MCL should be left footed or at least have "Fairly Strong" rating for the left foot


Here's a test when MCR was Left footed and had only "Reasonable" rating for the right foot and MCL was Right footed and had only "Reasonable" for the left foot:
PF2.png



Here's a test when MCR was Right footed and MCL was Left footed.
PF1.png


Do you see the difference? :)
 
hey tff, i am having great time with dortmund, i realy wants to get neymar but he doesnt wnats to join my team at this moment, do u think if my reputaion as a club will improve he will agree? or maybe if i will take the cl?
 
TFF , i wanna ask you , if you have test any new set up for corner sience new patch came up i see they have affect the set pieces as well, i am wondering if you have considering update any :) ty for ur time :D
 
Will, it'll take ages till you ELP with the Attacking tactic and you'll get old faster than it happens ;) with the Balanced tactic it'll happen as twice as faster ;)
I won the league with Leicester 1st season using the attacking tactic no transfers.
 
TFF , i wanna ask you , if you have test any new set up for corner sience new patch came up i see they have affect the set pieces as well, i am wondering if you have considering update any :) ty for ur time :D

There weren't ME changes that have any noticeable impact in patch 16.3.0

Here's a list of all ME changes for patch 16.3.0 :

– Stop keepers punching the ball when making a save from a penalty
– Prevent a player from taking a throw in from behind the goal line
– Give more time at the end of the match when a team wins a competition
– Fixed missing commentary for competition win at the end of a shootout
– Fixed throw in issue which caused dead time
 
There weren't ME changes that have any noticeable impact in patch 16.3.0

Here's a list of all ME changes for patch 16.3.0 :

– Stop keepers punching the ball when making a save from a penalty
– Prevent a player from taking a throw in from behind the goal line
– Give more time at the end of the match when a team wins a competition
– Fixed missing commentary for competition win at the end of a shootout
– Fixed throw in issue which caused dead time

may i ask you, have you mentioned any exploit like last year ''long bullet throw '' to fm16? set pieces was always a ''extra gun'' for any tactic so should be metioned a lot i think.
i ask that coz i ve seen a lot that change thier set pieces ' and said '' it dont have the same effectiveness like it was.
thats why i am asking , thanks for ur time :D
 
I dont get it. All you guys win but my team are really bad with this one. lol
 
Guys, I want to show some tests for those people who doubt how important is this:

- MCR should be right footed or at least have "Fairly Strong" rating for the right foot
- MCL should be left footed or at least have "Fairly Strong" rating for the left foot


Here's a test when MCR was Left footed and had only "Reasonable" rating for the right foot and MCL was Right footed and had only "Reasonable" for the left foot:
PF2.png



Here's a test when MCR was Right footed and MCL was Left footed.
PF1.png


Do you see the difference? :)
wow :o
 
Who's good for DLP? I have started new game with Man City and I can buy almost anyone.
 

Great test.

What would happen if you used same CA MCR and MCLs, both tests they are left footed for MCL and right footed for MCR, but in one they are 20/1 and another they are 20/10? I am really curious if the MCL and MCRs need to have some degree of reasonableness on the opposite foot or not
 
On this thread I have reviewed v5 balanced with Liverpool and Bishop's Stortford. This time I have taken Whitehawk an tested v5 attacking.

What I have done follows the same rules dictate on the other posts.

The background: I decided to simulate season 1 and take the job of a sacked manager as when I consider a long term bottom to top save that is what I usually do.

Anyway I have largely stuck to a similar CA to that of what I had at Bishop's. In both cases I believe the first half of the season averaged at 65-70 CA and following November 75-80 CA. For the majority of the season the attackers at Bishop's averaged a higher CA as they begin with some good players.

With Whitehawk the attackers were a little below that but by November or so I had brought some in as many wouldn't negotiate to start with until the average CA rose. The defence were very similar.

Competitions overview - gutted about the FA trophy
View attachment 160847

League overall - It scored 10 points higher. Scored 8 more and conceded 5 less. (As I predicted VERY similar) I think 10 points is quite high for only 8 more scored and 5 conceded personally.
View attachment 160846

Home record - was much much better with this tactic, unbeaten at home and only dropped 6 point all season here.
View attachment 160845

Away record - again very good as you would expect from the overall result. However this did score 1 less point that balanced did away with a GD that was 7 goals less.
View attachment 160842

Results from the first half of the season
View attachment 160840

And then the second half - The squad was far better at the point and results reflected this
View attachment 160838

Possession/Pass accuracy once again perfection - no change here.
View attachment 160835

FA Cup - third round was very impressive, notice the EASY run
View attachment 160834

FA Trophy - this was gutting, red card at half time and then throwing it in extra time.
View attachment 160833

So there you go, make up your own mind, I believe testing conditions were of course not perfect but they were close enough to compare accurately.

As I predicted the points total, the goals scored and conceded were very similar.

I actually preferred v5 attacking because they are both so solid defensively I feel like the attacking bonus is more useful that a little more defence and there were less games in which we failed to score. I found that attacking version had more players that were available to score. In the balanced version you are really relying on your striker.
 
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