Su inglés no es muy bien, pero es mejor que mi español. In fact, probably beter than my English.@Piginho: of course there's something that increases probs of the Sunderland defeating Chelsea, there needs to be shock resuts as it happens in RL, but that's not something to express in "I lost again X GAME IS SCRIPTED" (I'm not saying you said it, with such long thread I don't really know who said what), it's as simple as form runs, morale status and so on. One of the ways it can be done is that Sunderland will have increased benefits for their good runs and good morale etc than Chelsea and Chelsea will get higher penalties from the bad morale, harmony, etc than Sunderland, so maybe the result of the weighing of those may end that at the date of the save, those factors out of the tactics/formation end giving Sunderland higher chances of winning the next game despite being the a priori weaker side. And scripted has been hurled. I'm kind of not sure if we disagree at all or how you get to support the scripterists (somehow, even if you don't say scripted, well, you don't really but... eh since you seem to reply against notscripterists) . Maybe my problems with english made me not be understood right (or didn't quite get you). Heh, it's kind of a mess, so perhaps it's kind of better to say "we're not really that disagreeing, in the end it's just a very subtle difference in exposition, as it sounds"
Your first sentence above suggests that you agree that there is a mechanism in place to provide the shock results. You then go on to talk about Chelsea v Sunderland, suggesting that maybe Sunderland has good morale, harmony etc, and that even though Chelsea have been winning all their recent games, they may have poor morale, harmony etc.
Let me assure you that these so called "scripted," "unwinnable" games, which are not scripted and not unwinnable are in fact just extremely difficult to win. If I was Chelsea in above example and I had perfect morale, harmony, tactics and everything, I might play the game and lose and replay and lose and keep replaying until evetually I win, all the time using the same settings in each replay.
Part of the variability of results will be down to the normal amount of randomness in the game, but some results are outside of the normal randomness and can only be explained by significant influence from the software, not to the point where you could never win the match, but perhaps to a point where your chances of winning, whatever you do, are less than maybe 5% or even less than 1%.